Rules: “Blah Blah Blah”
1. Organisers.
This league is an initiative of MUV B Corp .
2. Duration.
The competition is scheduled to start in the second half of January. The exact date will be communicated to the teams well in advance, so that they can extend the communication to their entire community.
The competition will last a total of 11 weeks.
3. Geographical scope.
Italy.
4. How it works.
4.1 Team selection
The competition is reserved for the staff of the participating companies. Access may be extended to external users who decide to support the company’s brand.
Once you have selected one of the competing Teams, you start playing and it will not be possible to change it for the entire duration of the initiative.
4.2 Blah Blah Blah Tournament structure
The teams will be divided, by draw, into 2 groups of 8 teams each. The teams in each group will face each other in 1vs1 matches so that they all play each other once. At the end of the seven matches, a leaderboard will be drawn up for each group based on the number of wins. In the event of a tie, the total points collected during the league will be taken into account.
The placement of the teams in the leaderboards of the 4 groups will be used to fill the bracket of the playoff stage of the tThe placement of the teams in the leaderboards of the 2 groups will be used to fill the bracket of the playoff stage of the tournament, following the logic of the top teams facing the bottom ones, the second-placed against the second-to-last, and so on. A bracket will therefore be formed with the 16 teams, which will face each other in knockout matches until the tournament champion team is determined.
4.3 How to score points for the Team
The “Play” feature relevant for the purposes of the game is the tracking of a trip in progress. The trip tracking feature is used exclusively for the purposes of the game, to validate the travel choice made by the player, and for any statistical and research purposes. In this sense, in order to progress in the game, it is essential that the player has activated the geolocation function on their mobile device.
Trips on foot, by bike, by bus or by train are tracked as follows:
The player earns points with every route completed.
Points are earned as follows:
The Player can check their status in the game by accessing the Tournament section.
The points collected by players playing for the same Team make up the Team’s score as follows:
+5% → 20 players
+10% → 40 players
+15% → 80 players
+20% → 150 players
+25% → 300 players
+30% → 600 players
+35% → 1200 players
+40% → 2400 players
+45% → 4800 players
+50% → 9600 players
At the end of the match, the team with the most points will have won the match.
4.4 The Best Players
At the end of each match, the eleven best players of each Team will receive the title of Best Player.
The prizes at the end of the league will be awarded to the 11 top Best Players of the winning team.
4.5 Unsubscribing from the League
You can ask to be unsubscribed from the League at any time via the “Give us feedback” button in the side menu. Once unsubscribed, you will no longer be able to take part in the initiative or be entitled to prizes.
5. Nature.
As it has an eminently charitable purpose, this initiative does not fall within the scope of Presidential Decree no. 430 of 26 October 2001, pursuant to Article 6, paragraph e.
6. Donation on behalf of the Winning Team to a reforestation project in Italy
At the end of the League, a donation will be made on behalf of the winning Team to a project to reforest one hectare in an Italian area affected by wildfires.
7. Individual prizes up for grabs for the Best Players.
At the end of the League, the top 11 Best Players of the winning Team will win prizes or gift cards from non-profit organisations with social and environmental aims, selected from the following list:
8. Prize delivery terms.
The vouchers to redeem the Best Player prizes will be available immediately at the final end of the League in the “Prizes” section of the app and can be redeemed within the month following the end of the competition.
Vouchers not redeemed by the deadline will be cancelled and their economic value will be transferred to a reforestation project in Italy.
9. Use of Data and Privacy.
To allow the game to take place, it is necessary to collect and process information relating to the tracks of the trips made via the app and to the game results. The player’s personal data will be processed in full compliance with current privacy legislation, as specified in MUV’s privacy policy document.
Employees of INAIL, LIST, ISPRA, Fondazione Unipolis, Fondazione CRT and many others have already turned their colleagues into sustainable mobility athletes and actively helped reduce emissions.
Whether it is a sustainability project for employees or a sponsorship for our champions, companies and organisations are also playing the game of change.